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The Tide - Nabi

The Tide is the first project of this last graduation year at New3dge !
It's a Cyberpunk project in the Ancient Egypt, a world ruled by AI Gods that manipulate population to get their meta datas.

Other character artists from the group :

https://www.artstation.com/kenza_em

https://www.artstation.com/walidmiled

https://www.artstation.com/blue_square

https://www.artstation.com/flaviantatchi

Environment artists :

https://www.artstation.com/antoinejosephine

https://www.artstation.com/morgan_pilat

I was in charge of the playable character Nabi.
Nabi, a non-binary young adult, is a data collector who cultivates information. Mostly done through hacking, they use their reaping digital hook to do so, as like it was wheat or barley.

I was in charge of the playable character Nabi.
Nabi, a non-binary young adult, is a data collector who cultivates information. Mostly done through hacking, they use their reaping digital hook to do so, as like it was wheat or barley.

 Their duty: go inside the Meta God Temple guided by Noun, and corrupt its system by injecting their hacked data into the Gods' offerings.

Their duty: go inside the Meta God Temple guided by Noun, and corrupt its system by injecting their hacked data into the Gods' offerings.

Turn Marmoset

I hand painted all the texture for Nabi, it was super interesting because I searched many way to add color variation and details and ended up with a rich color base.

I hand painted all the texture for Nabi, it was super interesting because I searched many way to add color variation and details and ended up with a rich color base.

Grey Zbrush

Grey Zbrush

Wireframe + planche uv

Wireframe + planche uv

Like I enjoy doing props, I was able to help the environment team with some and also texturing!

Like I enjoy doing props, I was able to help the environment team with some and also texturing!

Environment by Morgan Pilat.

Environment by Morgan Pilat.

The poster I made for the project.

The poster I made for the project.

Gameplay in UE 5.